# Changelog

## [Unreleased]
- Better loot physics.
- Better river generation.
- More gamemodes.

## [0.0.21] - March 15, 2025
- Added more map specific variants of cache obstacles.
- Fixed Last Breath perk not playing a sound and making affected players bigger.
- Fixed various issues with faction roles and kill leader.
- Fixed flare bullets reflecting and spawning more airdrops.
- Fixed how the amount of obstacles that spawn on a map is calculated.

### Balance
- Increased Mk 20 SSR damage.
- AWM-S can now headshot (but deals no additional damage).

## [0.0.20] - March 08, 2025
- Added client side interpolation (disabled by default for a testing period).
- Fixed various bugs with map and river generation.
- Fixed crossing bunker not spawning.
- Fixed projectile explosions not dealing damage when on top of obstacles.
- Fixed some bugs with reflected USAS-12 bullets.

## [0.0.19] - January 24, 2025
- Complete golden airdrop rework for 50v50. It now has new timing/spawn rules to make it more balanced.
- Fixed pan not being worn when getting downed.
- Fixed pan still being worn even when picking up another melee in certain situations.
- Fixed greenhouse and storm bunker not spawning closer to the middle of the map.
- Decreased downed damage buffer from 1 second to 0.1 seconds.
- Fixed dual pistol reloading bug.
- Fixed role assignment replacing current scope even if it was worse than the current scope.
- Fixed 50v50 gameover screen again.

## [0.0.18] - January 21, 2025
- To make lone survivr comebacks more viable, the chance of getting takedown instead of windwalk or combat medic is buffed from 33.33% to 69.2%.
- Due to complaints about a lack of loot on the map, the number of normal crates is increased from 38 to 55.
- All role promotions will now be given out to players. The order is as follows: commander, lieutenant, marksman, recon, grenadier, medic, and bugler.
- Added 1 second damage buffer to downed players, you cannot take damage for 1 second after you get knocked.
- Fixed players not being able to move while being revived in the water.
- Fixed 50v50 golden airdrop loottables. Added usas, awm, pkp, m249, ghillie suit, and pan.

### Balance
- Increased M9 and M1911 damage
- Decreased M9 and M1911 spread

## [0.0.17] - January 19, 2025
- Added golden airdrops to 50v50. One golden airdrop will drop on the losing team's side after the *second* zone is done closing.
- Fixed various lone survivr bugs.
- Fixed 50v50 gameover screen showing the wrong players.
- Fixed medic not getting bandages on promotion.
- Fixed bugler range being way too large.
- Fixed players being able to cancel/interrupt medic self revive.
- Fixed killing disconnected teammates in 50v50 giving you the kill credit.
- Fixed player speed going into the negatives under certain conditions.
- Fixed marksman getting a 4x instead of an 8x on promotion.

## [0.0.16] - December 16, 2024
- Fixed various server crashing issues.
- Fixed various spectating issues.
- Fixed an issue with incorrect ghillie suit color present on snow map.
- Fixed an issue where viewing player statistics while spectating would not reflect your own stats.

## [0.0.15] - October 27, 2024
- Fixed various server crashing issues.
- Fixed an issue with first shot accuracy not working.
- Fixed an issue where healing regions would heal downed players.
- Fixed an issue with melee collisions.
- Fixed an issue with mobile players being able to gain higher movement speed.
- Fixed an issue with the scroll wheel keybind.
- Fixed an issue where killing a disconnected teammate would count towards the stats.
- Fixed an issue where spectator count would not decrease after a spectator disconnected.
- Fixed an issue where loot would not collide with new airdrops.
- Fixed an issue with incorrect damage stats being shown.
- Fixed an issue where club pool would account for kills on the floor above.
- Fixed an issue where explosions would deal damage through walls.
- Fixed an issue where docks would not spawn.
- Fixed an issue with team autofill.
- Fixed an issue with downed players not getting killed upon the rest of the team dying.
- Fixed an issue where spectating would loop between select few players.

## [0.0.14] - October 2, 2024
- Heavily optimized server performance.
- Fixed various client and server crashing issues.
- Fixed various team lobby issues.
- Fixed an issue where cabins would not spawn.
- Fixed an issue with switching throwables.
- Fixed an issue where a special skin would not spawn in the scout hut.
- Fixed an issue where the game would sometimes pick kill leader incorrectly.
- Fixed an issue with M1 Garand not playing the last shot sound.
- Fixed an issue with obstacle residues not scaling properly.
- Fixed various mobile controls issues.

## [0.0.13] - September 19, 2024
- Added changelog file.
- Map generation improvements.
- Fixed an issue with throwables crashing the server.
- Fixed an issue with client and server crashing.
- Fixed an issue with throwables being thrown too high.
- Fixed an issue where players could join full teams.

## [0.0.12] - September 15, 2024
- Added a name filter.
- Adjusted airdrop timings.
- Adjusted red zone timings and sizes.
- Fixed an issue with client and server crashing.
- Fixed an issue with opening multiple doors at once.
- Fixed an issue with going through walls.
- Fixed an issue with spawning near enemy players.
- Fixed an issue with spawning inside the gas.
- Fixed an issue where the cabin smoke would sometimes not stop.
- Fixed an issue where death emotes would be random when not set.

## [0.0.11] - September 10, 2024
- Come join the Discord server!

## [0.0.1] - August 17, 2024
- First early access release.