# Changelog ## [Unreleased] - Better loot physics. - Better river generation. - More gamemodes. ## [0.0.21] - March 15, 2025 - Added more map specific variants of cache obstacles. - Fixed Last Breath perk not playing a sound and making affected players bigger. - Fixed various issues with faction roles and kill leader. - Fixed flare bullets reflecting and spawning more airdrops. - Fixed how the amount of obstacles that spawn on a map is calculated. ### Balance - Increased Mk 20 SSR damage. - AWM-S can now headshot (but deals no additional damage). ## [0.0.20] - March 08, 2025 - Added client side interpolation (disabled by default for a testing period). - Fixed various bugs with map and river generation. - Fixed crossing bunker not spawning. - Fixed projectile explosions not dealing damage when on top of obstacles. - Fixed some bugs with reflected USAS-12 bullets. ## [0.0.19] - January 24, 2025 - Complete golden airdrop rework for 50v50. It now has new timing/spawn rules to make it more balanced. - Fixed pan not being worn when getting downed. - Fixed pan still being worn even when picking up another melee in certain situations. - Fixed greenhouse and storm bunker not spawning closer to the middle of the map. - Decreased downed damage buffer from 1 second to 0.1 seconds. - Fixed dual pistol reloading bug. - Fixed role assignment replacing current scope even if it was worse than the current scope. - Fixed 50v50 gameover screen again. ## [0.0.18] - January 21, 2025 - To make lone survivr comebacks more viable, the chance of getting takedown instead of windwalk or combat medic is buffed from 33.33% to 69.2%. - Due to complaints about a lack of loot on the map, the number of normal crates is increased from 38 to 55. - All role promotions will now be given out to players. The order is as follows: commander, lieutenant, marksman, recon, grenadier, medic, and bugler. - Added 1 second damage buffer to downed players, you cannot take damage for 1 second after you get knocked. - Fixed players not being able to move while being revived in the water. - Fixed 50v50 golden airdrop loottables. Added usas, awm, pkp, m249, ghillie suit, and pan. ### Balance - Increased M9 and M1911 damage - Decreased M9 and M1911 spread ## [0.0.17] - January 19, 2025 - Added golden airdrops to 50v50. One golden airdrop will drop on the losing team's side after the *second* zone is done closing. - Fixed various lone survivr bugs. - Fixed 50v50 gameover screen showing the wrong players. - Fixed medic not getting bandages on promotion. - Fixed bugler range being way too large. - Fixed players being able to cancel/interrupt medic self revive. - Fixed killing disconnected teammates in 50v50 giving you the kill credit. - Fixed player speed going into the negatives under certain conditions. - Fixed marksman getting a 4x instead of an 8x on promotion. ## [0.0.16] - December 16, 2024 - Fixed various server crashing issues. - Fixed various spectating issues. - Fixed an issue with incorrect ghillie suit color present on snow map. - Fixed an issue where viewing player statistics while spectating would not reflect your own stats. ## [0.0.15] - October 27, 2024 - Fixed various server crashing issues. - Fixed an issue with first shot accuracy not working. - Fixed an issue where healing regions would heal downed players. - Fixed an issue with melee collisions. - Fixed an issue with mobile players being able to gain higher movement speed. - Fixed an issue with the scroll wheel keybind. - Fixed an issue where killing a disconnected teammate would count towards the stats. - Fixed an issue where spectator count would not decrease after a spectator disconnected. - Fixed an issue where loot would not collide with new airdrops. - Fixed an issue with incorrect damage stats being shown. - Fixed an issue where club pool would account for kills on the floor above. - Fixed an issue where explosions would deal damage through walls. - Fixed an issue where docks would not spawn. - Fixed an issue with team autofill. - Fixed an issue with downed players not getting killed upon the rest of the team dying. - Fixed an issue where spectating would loop between select few players. ## [0.0.14] - October 2, 2024 - Heavily optimized server performance. - Fixed various client and server crashing issues. - Fixed various team lobby issues. - Fixed an issue where cabins would not spawn. - Fixed an issue with switching throwables. - Fixed an issue where a special skin would not spawn in the scout hut. - Fixed an issue where the game would sometimes pick kill leader incorrectly. - Fixed an issue with M1 Garand not playing the last shot sound. - Fixed an issue with obstacle residues not scaling properly. - Fixed various mobile controls issues. ## [0.0.13] - September 19, 2024 - Added changelog file. - Map generation improvements. - Fixed an issue with throwables crashing the server. - Fixed an issue with client and server crashing. - Fixed an issue with throwables being thrown too high. - Fixed an issue where players could join full teams. ## [0.0.12] - September 15, 2024 - Added a name filter. - Adjusted airdrop timings. - Adjusted red zone timings and sizes. - Fixed an issue with client and server crashing. - Fixed an issue with opening multiple doors at once. - Fixed an issue with going through walls. - Fixed an issue with spawning near enemy players. - Fixed an issue with spawning inside the gas. - Fixed an issue where the cabin smoke would sometimes not stop. - Fixed an issue where death emotes would be random when not set. ## [0.0.11] - September 10, 2024 - Come join the Discord server! ## [0.0.1] - August 17, 2024 - First early access release.